HideAndSeekLOGIC
Assistant
Byond account and character name: Big Dick Bazuso
Banning admin: Cubetastic
Ban type (What are you banned from?): Server
Ban reason and length: A week, for stealing the captain's ID
Time ban was placed (including time zone): Two days ago
Your side of the story:
1. I was experimenting with a bootleg adrenals mix and poured hot morphine into a nicotine and meth mix.
2. The consequences happened - I lost 3 limbs and my life, as well as literally everything I had on me.
3. Got cloned.
4. Got some clothes from the other chemist, but I didn't have any ID which disintegrated in the explosion.
5. No HoP, so I decided to do a bit of law breakin' by communising myself some AA
6. Got caught and ass-raped by sec, then put in perma.
7. Admin asks if I stole it, then bans me for a week.
Why you think you should be unbanned:
There are several reasons for why a week ban is excessive, possibly to the extent of being unnecessary.
First of all, this is nowhere near enough a clear-cut violation of the rules to warrant a ban, especially one of the length given. How can I claim this?
Because it's easy to argue both ways.
The main reason lies in that the rule is quite ambiguous in its phrasing. What does "limit" mean? Nobody knows, so we can only assume...
Let's consider the theft of All Access and see how it fits into the bigger picture. What do I get in return from this theft? The ability to open any door and therefore the ability to enter any part of the station. As a result of this, there is also a very high chance the security team will consider me a criminal guilty of grand theft - the punishment for this is perma or death.
Now, let's consider options which were verified by the admins as 'what I wouldn't've been banned for'. They included: breaking into robotics to build myself a wall-breaking gygax, stealing a jaws of life from engineering and using a toolbox to bolt open doors or windows; all pretty shit options and I'll explain why.
The Gygax: it's allowed by the rules as it's technically printed from the protolathe (plus, people make themselves mechs all the time without admin intervention). However, it's easy to see how this mech is an even more of a powergaming tool than AA - you permanently destroy walls, you have access to incredibly powerful weapons and you are able to shrug off almost any attack. Overall, this allowed item is able to cause much more damage than AA; clearly, it's completely illogical that one is considered bannable powergaming while the other isn't.
Jaws of Life: as a protolathe item, it's allowed. What is different from this to AA? Well, to be honest, nothing too significant. Sure there's a small delay, but it'd be too easy to bring along a screwdriver and a wirecutter to bolt doors open permanently. Yet, it's clearly allowed - it's a protolathe item, after all! If only I knew to nick one of these instead of AA...
Toolbox: this is by far the most harmful item to the station, although I doubt the admins would have done anything about me if I walked around bolting open every door I need to walk through. This option would have been magnitudes more harmful than AA to the station, wherein people would constantly be forced to repair the damages caused by me or bear the burden of anyone on the station being able to walk in.
So why, despite AA being a better option for both me and the station does it warrant a ban? Well, other than its IC protection it'd be nothing. You see, in the game, AA is considered a grand theft tier item - taking it results in one of the harshest punishments possible IC.
However, this is IC protection, not OOC protection. OOC the AA is simply an item, if strong - compared to the given examples, there is little reason for it to result in a ban of any magnitude.
In short, I had a reasonable if illegal justification and the rules as stated accommodated for that. The given examples support this.
Thank you for coming to my TEDx talk.
Banning admin: Cubetastic
Ban type (What are you banned from?): Server
Ban reason and length: A week, for stealing the captain's ID
Time ban was placed (including time zone): Two days ago
Your side of the story:
1. I was experimenting with a bootleg adrenals mix and poured hot morphine into a nicotine and meth mix.
2. The consequences happened - I lost 3 limbs and my life, as well as literally everything I had on me.
3. Got cloned.
4. Got some clothes from the other chemist, but I didn't have any ID which disintegrated in the explosion.
5. No HoP, so I decided to do a bit of law breakin' by communising myself some AA
6. Got caught and ass-raped by sec, then put in perma.
7. Admin asks if I stole it, then bans me for a week.
Why you think you should be unbanned:
There are several reasons for why a week ban is excessive, possibly to the extent of being unnecessary.
First of all, this is nowhere near enough a clear-cut violation of the rules to warrant a ban, especially one of the length given. How can I claim this?
Because it's easy to argue both ways.
The main reason lies in that the rule is quite ambiguous in its phrasing. What does "limit" mean? Nobody knows, so we can only assume...
Let's consider the theft of All Access and see how it fits into the bigger picture. What do I get in return from this theft? The ability to open any door and therefore the ability to enter any part of the station. As a result of this, there is also a very high chance the security team will consider me a criminal guilty of grand theft - the punishment for this is perma or death.
Now, let's consider options which were verified by the admins as 'what I wouldn't've been banned for'. They included: breaking into robotics to build myself a wall-breaking gygax, stealing a jaws of life from engineering and using a toolbox to bolt open doors or windows; all pretty shit options and I'll explain why.
The Gygax: it's allowed by the rules as it's technically printed from the protolathe (plus, people make themselves mechs all the time without admin intervention). However, it's easy to see how this mech is an even more of a powergaming tool than AA - you permanently destroy walls, you have access to incredibly powerful weapons and you are able to shrug off almost any attack. Overall, this allowed item is able to cause much more damage than AA; clearly, it's completely illogical that one is considered bannable powergaming while the other isn't.
Jaws of Life: as a protolathe item, it's allowed. What is different from this to AA? Well, to be honest, nothing too significant. Sure there's a small delay, but it'd be too easy to bring along a screwdriver and a wirecutter to bolt doors open permanently. Yet, it's clearly allowed - it's a protolathe item, after all! If only I knew to nick one of these instead of AA...
Toolbox: this is by far the most harmful item to the station, although I doubt the admins would have done anything about me if I walked around bolting open every door I need to walk through. This option would have been magnitudes more harmful than AA to the station, wherein people would constantly be forced to repair the damages caused by me or bear the burden of anyone on the station being able to walk in.
So why, despite AA being a better option for both me and the station does it warrant a ban? Well, other than its IC protection it'd be nothing. You see, in the game, AA is considered a grand theft tier item - taking it results in one of the harshest punishments possible IC.
However, this is IC protection, not OOC protection. OOC the AA is simply an item, if strong - compared to the given examples, there is little reason for it to result in a ban of any magnitude.
In short, I had a reasonable if illegal justification and the rules as stated accommodated for that. The given examples support this.
Thank you for coming to my TEDx talk.